How to Databend an Image using Audacity. (Sonification)

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I am a huge how- to person. Being a sound artist in a school with basically no sound/ new media studios I have taught my self a lot with how- to’s and online tutorials. I think these and the Internet in general create a more creative society as well as a society that is more willing to experiment with the technological devices we are given.

For How to Databen an Image using Audacity I will show how I have been processing most of images to turn into prints, sounds and other art works. The basic concept behind the process is that a digital image is basically just data. Any program can read data, it just has to know its only data. So Audacity will turn the data of an image into a sound, then we are able to edit the image as if we were editing sound. Reverse it, invert it, phasers, delay, you know, the whole 9 yards. For me, a sound artist, this transition of image into sound back to image is really interesting. The sound of the image’s data is nothing more than you expect, just a bunch of clicks, squeals and pitches, so I don’t really recommend listening to the sounds too much in the process, especially if you’re in a public place.

CAUTION: This is a glitch process. A glitch a alternate outcome in a system. So you might not always get what you want or get anything after exporting. There is a trial and error system to get used to so don’t be frustrated if it doesn’t work out the first couple of times. The source file/ image is a huge factor as well. Sometimes I can’t even get certain images to work.

Technique: Research

I am supposed to make a separate post containing my “non-technical” process, in other words my research. I find this prompt to a be a bit baffling due to my definition of technique/ technical/ technology. Research, reading, watching, pretty much anything is a technique, besides breathing… maybe, thus making the process technical. End rant.

For this post I would just like to share what I’ve been reading to further my investigation of technology, technique, and experimentation causing humans to be identified as tool- makers rather than of tool- users.

Philosophy:

Jacques Ellul: The Technological Society: 1964

Martin Heidegger: The Question Concerning Technology: 1977

Lewis Mumford: Technics and Society: 1934: The Myth of The Machine; Volume I: Technics and Human Development: 1967

Jean Baudrillard: Simulacra and Simulations: 1981

Art Theory:

John Cage: Silence: Lectures and Writings: 1939

Caroline A. Jones: Sensorium: Embodied Experience, Technology and Contemporary Art: 2006

Ron Burnett: How Images Think: 2004

Salome Voegelin: Listening to Noise and Silence: Towards a Philosophy of Sound Art: 2010

If you have any suggestions, please feel free to contact me. I would love to discuss any of the readings or new readings. I am currently looking for more material on: Digital (device) Technology, Experimentation, Curiosity, Sound Art, and Glitch.

_AK_